As mentioned before, the $APEX buyback. This buyback indicates two things: the buyback amount (2m) + the buyback cycle (weekly). The next few weeks should see a similar figure of around 2m. It has a circulating market cap of 150m, and the buyback of 2m accounts for 1.3% of the total circulation this week. I think there is potential; if this doesn't drive the price up, then it's better not to pursue the Apex project.
The cost for the market makers is between 0.2-0.3, and they will certainly allow for high volatility in the $APEX price, but this also brings a downside—if the price fluctuates too much, it will inadvertently discourage users who are inflating the volume on their platform.
$APEX
We talked about this before, mainly from the perspective of pushing Mantle from Bybit. Now we can discuss the impact of product revenue on coin prices.
Currently, Apex has launched a trading volume incentive program. Looking at the DeFillama perpdex trading volume rankings, Apex's 7-day trading volume ranking has already jumped to fourth place. With the rollout of the incentive program (Apex stated from the beginning that a fixed number of Ape Points would be distributed weekly for three months), its trading volume could potentially flip edgeX, Lighter, and Hyperliquid.
This also leads to another point: its fee revenue will also rise accordingly (currently, DeFillama has not tracked this yet). At present, 50% of the fees will be used for buybacks, and this proportion will increase in the future. I believe that the price of $APEX is still profitable right now.
One thing to note is that from its description, I think these buybacks should occur in real-time daily (they have not started yet). But if it’s not this kind of buyback method, then it could be quite troublesome. Now we need to see the buyback time, method, and frequency for that address.
trading the revenue meta gaming.




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